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| #include<algorithm> #include<iostream> #include<iomanip> #include<cstring> #include<cstdlib> #include<vector> #include<cstdio> #include<cmath> #include<map> using namespace std; inline const int Get_Int() { int num=0,bj=1; char x=getchar(); while(x<'0'||x>'9') { if(x=='-')bj=-1; x=getchar(); } while(x>='0'&&x<='9') { num=num*10+x-'0'; x=getchar(); } return num*bj; } typedef long long LL; const int maxn=105; struct Matrix { LL n,m,a[maxn][maxn]; Matrix(LL n,LL m) { this->n=n; this->m=m; memset(a,0,sizeof(a)); } Matrix(LL n,LL m,char E) { this->n=n; this->m=m; memset(a,0,sizeof(a)); for(int i=1; i<=n; i++)a[i][i]=1; } void init(LL n,LL m) { this->n=n; this->m=m; memset(a,0,sizeof(a)); } LL* operator [] (const LL x) { return a[x]; } Matrix operator = (Matrix b) { init(b.n,b.m); for(int i=1; i<=b.n; i++) for(int j=1; j<=b.m; j++) a[i][j]=b[i][j]; } Matrix operator + (Matrix& b) { for(int i=1; i<=b.n; i++) for(int j=1; j<=b.m; j++) a[i][j]+=b[i][j]; } void operator += (Matrix& b) { *this=*this+b; } Matrix operator - (Matrix& b) { for(int i=1; i<=b.n; i++) for(int j=1; j<=b.m; j++) a[i][j]-=b[i][j]; } void operator -= (Matrix& b) { *this=*this-b; } Matrix operator * (LL k) { for(int i=1; i<=n; i++) for(int j=1; j<=m; j++) a[i][j]*=k; } void operator *= (LL k) { *this=*this*k; } Matrix operator * (Matrix& b) { Matrix c(n,b.m); for(int i=1; i<=n; i++) for(int j=1; j<=b.m; j++) { c[i][j]=0; LL tmp=1e17; for(int k=1; k<=m; k++) if(a[i][k]!=0&&b[k][j]!=0)tmp=min(tmp,a[i][k]+b[k][j]); if(tmp!=1e17)c[i][j]=tmp; } return c; } void operator *= (Matrix& b) { *this=*this*b; } Matrix operator ^ (LL b) { Matrix ans=*this,a=*this; b--; while(b>0) { if(b&1)ans=ans*a; a*=a; b>>=1; } return ans; } void Output() { for(int i=1; i<=n; i++) { for(int j=1; j<=m; j++) printf("%lld ",a[i][j]); putchar('\n'); } } }; int n,m,Start,End,step=0; map<int,int>vst; int main() { n=Get_Int(); m=Get_Int(); Start=Get_Int(); End=Get_Int(); if(!vst.count(Start))vst[Start]=++step; if(!vst.count(End))vst[End]=++step; Matrix G(m,m); for(int i=1; i<=m; i++) { int v=Get_Int(),x=Get_Int(),y=Get_Int(); if(!vst.count(x))vst[x]=++step; if(!vst.count(y))vst[y]=++step; G[vst[x]][vst[y]]=G[vst[y]][vst[x]]=v; } G=G^n; printf("%lld\n",G[vst[Start]][vst[End]]); return 0; }
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