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| #include<algorithm> #include<iostream> #include<iomanip> #include<cstring> #include<cstdlib> #include<vector> #include<cstdio> #include<cmath> #include<queue> #include<map> using namespace std; inline const int Get_Int() { int num=0,bj=1; char x=getchar(); while(x<'0'||x>'9') { if(x=='-')bj=-1; x=getchar(); } while(x>='0'&&x<='9') { num=num*10+x-'0'; x=getchar(); } return num*bj; } const int maxn=200005; struct Edge { int from,to; double dist; }; struct Spfa { int n,m; vector<Edge>edges[maxn]; bool inque[maxn]; double dist[maxn]; void init(int n) { this->n=n; for(int i=0; i<=n; i++)edges[i].clear(); } void AddEdge(int from,int to,double dist) { edges[from].push_back((Edge) { from,to,dist }); } void main(int s) { for(int i=1; i<=n; i++)dist[i]=1e10; memset(inque,0,sizeof(inque)); deque<int>Q; Q.push_back(s); dist[s]=0; inque[s]=1; while(!Q.empty()) { int Now=Q.front(); Q.pop_front(); inque[Now]=0; for(int i=0; i<edges[Now].size(); i++) { Edge& e=edges[Now][i]; int Next=e.to; if(dist[Next]>dist[Now]+e.dist) { dist[Next]=dist[Now]+e.dist; if(!inque[Next]) { if(!Q.empty()&&dist[Next]<dist[Q.front()])Q.push_front(Next); else Q.push_back(Next); inque[Next]=1; } } } } } } G1,G2; int n,m,deep,limit,cost,cnt=0,Point[15][10005],Start,End,Stands[105]; double Light[10005]; map<string,int>Name; int dcmp(double x) { if(fabs(x)<=1e-8)return 0; if(x>1e-8)return 1; return -1; } void AddEdge(int x,int y,double v) { if(dcmp(Light[y])>0) for(int j=0; j<deep; j++)G1.AddEdge(Point[j][x],Point[j+1][y],v+Light[y]); else for(int j=0; j<=deep; j++)G1.AddEdge(Point[j][x],Point[j][y],v); } int main() { ios::sync_with_stdio(false); cin>>n>>m>>deep>>limit>>cost; for(int i=0; i<=deep; i++) for(int j=1; j<=n; j++) Point[i][j]=++cnt; for(int i=1; i<=n; i++) { string name; double red,green; cin>>name>>red>>green; Name[name]=i; if(name=="start") { Start=i; Stands[++Stands[0]]=i; } else if(name=="end") { End=i; Stands[++Stands[0]]=i; } else if(~name.find("gas"))Stands[++Stands[0]]=i; if(red==0)Light[i]=0; else Light[i]=red*red/(2.0*(red+green)); } G1.init(cnt); G2.init(cnt); for(int i=1; i<=m; i++) { string name; cin>>name; int x=Name[name]; cin>>name; int y=Name[name]; double v; cin>>name>>v; AddEdge(x,y,v); AddEdge(y,x,v); } for(int i=1; i<=Stands[0]; i++) { G1.main(Point[0][Stands[i]]); for(int j=1; j<=Stands[0]; j++) { if(i==j)continue; double add=(Stands[j]!=Start&&Stands[j]!=End)?cost:0; for(int k=0; k<=deep; k++) if(G1.dist[Point[k][Stands[j]]]<=limit) for(int p=0; p+k<=deep; p++) G2.AddEdge(Point[p][Stands[i]],Point[p+k][Stands[j]],G1.dist[Point[k][Stands[j]]]+add); } } G2.main(Point[0][Start]); double ans=1e10; for(int i=0; i<=deep; i++)ans=min(ans,G2.dist[Point[i][End]]); printf("%0.3lf\n",ans); return 0; }
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